I absolutely love this!! It's so short and sweet and the execution is just right. I think the added detail of the player's eyes moving when their mouse does makes the experience more engaging. The music choice was also very good because, naturally, the player would play this game over and over again. The song feels so unnerving yet familiar every time they start a new game.
(I got a bad ending on my first playthrough because I really didn't like her lol!!! After getting the other endings I still don't like her but I'd love to give her a hug regardless). Awesome job!!!
This was a very good game.Bit unnerved from the setting, which makes it even better. eXCELLENT game with a very engaging character(who scares me a little too)
Omg this is so good!! I love Kira. I got all the endings but I need more sobs. I just finished playing your Sanguine's demo (I had it downloaded from months ago it took me so long to find out you were the dev, I hope it makes a comeback, ITS LITERALLY SO GOOD. SCREAMING THROWING UP FOR NERO)
haha thank you! i have plans for Sanguine coming back,but right now it's on the back-burner as i work on shorter projects and improve my art. thank you again :^] also glad you like nero. he's the most
Hey I really liked this game. The 4th wall breaking was very cool. Btw I planned to play your other game "Sanguine" but I could not find it. Will it come back?? Cause it looked soo interesting and I just had the time to play it now so T-T
ayy thank you! at the moment, Sanguine is very slow on progress while i work on shorter projects. i hope to release it soon after making some major progress on the writing and art. thank you sm!
The artsyle are the best of the best, it caught my attention when i saw it. The story is short but interesting and although the game is short you fall in love with Kira super quickly. Perfect
I had an amazing time with this game! I like Kira as a character and I enjoyed the different dialogs from the choices you pick! I wish this game was a little longer since it was interesting, especially that one part :). I've also managed to get all of the endings too! Keep up the good work! If you're curious about my experience, then you can check out the video on my channel or watch the video I posted here! Enjoy my agony!
Waaah this game was so fun!! I replayed and replayed and replayed until i got every ending. I feel super bad for Kira though :( Also the art looks immaculate, I loved it!
I love it, Kira's character design and the game's overall vibes, the way you picked which colors to use, and the way you wrote the "scripts"!. Now I gotta wonder if you're ever planning to update this?
Love all the endings. Especially the test run ending, super cute and fun! I really love the art style and dialogue a lot.
Unfortunately I must petition an ending where we can go back and save Kira from her prison. ): I feel so bad for her.The visual distortions were also really cool to see - I liked them in text/visual format! Looking forward to more from you!
My name is Yoshikage Kira. I'm 33 years old. My house is in the northeast section of Morioh, where all the villas are, and I am not married. I work as an employee for the Kame Yu department stores, and I get home every day by 8 PM at the latest. I don't smoke, but I occasionally drink. I'm in bed by 11 PM, and make sure I get eight hours of sleep, no matter what. After having a glass of warm milk and doing about twenty minutes of stretches before going to bed, I usually have no problems sleeping until morning. Just like a baby, I wake up without any fatigue or stress in the morning. I was told there were no issues at my last check-up. I'm trying to explain that I'm a person who wishes to live a very quiet life. I take care not to trouble myself with any enemies, like winning and losing, that would cause me to lose sleep at night. That is how I deal with society, and I know that is what brings me happiness. Although, if I were to fight I wouldn't lose to anyone.
Great job for creating a simple, fun meta-dating game that builds up a charming atmosphere through whimsy writing andgeneral intrigue. It's nice to know that a game could be fun purely based on the creator's charm. (Note: The 5th ending is impossible to reach due to the game defaulting to ending 2).
Although, with so many looming questions, it was impossible for me to not theorize (I am completely overthinking this silly little game). Here is your obligatory spoiler warning.
Let's start with the rules of this universe. Within the game, I have managed to identify 3 separate entities: Kira, the narrator, and the player. Kira and the narrator are often at odds with each other. i.e., the narrator might have information that Kira doesn't know or speak independently from her. Kira also directly refers to the player separately from the "victim," who is revealed to be depicted as nothing more than a severed mannequin head (both revealed in ending three).
Throughout the game, these three entities drive the story forward. The narrator communicates with the player, while the player communicates with Kira. The narrator and Kira do not appear to be aware of each other. Both, however, I believe to be victims of the laws of the universe.
Using context clues, we can piece together how the universe operates. Despite being labeled as a good ending, ending 1 concludes with Kira ominously telling the player to continue the game. This is backed up in ending 4, when Kira describes the truth: she only exists when the game runs. Her existence, then, is similar to the meme in which its caption explains that a character will stop existing when the viewer scrolls, followed by a terrified aforementioned character.
Kira, interestingly, doesn't seem to realize that she is in a game, as she never mentions the player as such or eludes to programs, data, or otherwise. Even though she does distort similarly, akin to a glitch, Kira never specifically takes note of her actions as anything out of the ordinary. The narrator shares similar limited knowledge. Events such as "obtaining an ending" never cause the character to realize that they are in a simulation. Instead, it is almost as if they believe that they are in a time loop. Alternatively, this game may not actually be self-aware. This can safely be ruled out, however, as the game actively uses glitches as motifs for its atmosphere.
Following the idea that the game is self-aware but none of its characters realize this, oddities start to appear when the game operates outside of what it should. For example, when you tell Kira that you don't know who she is, she responds that her mind feels fuzzy. Also within the 5th ending, the narrator states that the game world keeps looping upon itself endlessly, despite it being implied that Kira would have needed to walk down a flight of stairs to receive your food.
P.S. There really isn't a good place to put this, so here will do. Ending 4 has Kira go on a rant about how she's expected to be a love interest in this world on a blank slate, like some dating game character. She adamantly states that she is as real as you and doesn't deserve to be stuck in the predicament she's in. What's more interesting is that before she says all of that, she alludes to other conventional romance game elements, such as having the player be loved by all and only hated by the "villains" or "rivals." No other characters appear in the game besides the narrator and Kira, leading me to believe that the world's structure is based on a conventional dating game but fails to have all the content that comes with it.
Despite Kira being the poster child for the game, I believe that the narrator is more important to the story (that either doesn't exist or is not intended). Most of the time, narrators are nothing to note about. If they are important, they are either revealed to be the internal monolog of the player character or a separate character entirely. This game follows the route of the second option but introduces the idea that the narrator may be tricking the player by fabricating the truth. Ending three reveals that the entire date had been a "practice." No one was actually bound to the chair, and instead Kira was speaking to a mannequin head. This revelation would imply that Kira had made up the entire game in her head, but that is false, as ending 5 depicts a conclusion without Kira entirely. If this is true, then why does the narrator continue to make comments that would only make sense if you were actually a person bound in place?
The mannequin has no arms to reach out for a knife—arms that can't be freed by gnawing. Because of this, I believe that the narrator is making the player believe in a situation that does not exist. If the narrator is willing to distort the truth to keep up the false image that the game provides, what else is the narrator doing behind the scenes? Ending 5 depicts the narrator revealing to the player that the world endlessly loops, explaining Kira's absence. This action implies that either the narrator can move through the world somehow or that the narrator already knew that this was possible. It is not implausible that the narrator knows more about this universe and that they may have an ulterior motive, such as doing anything in their power to keep Kira confined within the playworld.
With everything that I have noted, I will attempt to summarize the hidden lore about this game. I admit that I'm probably just overthinking this. Also, I like to think of it as a testament to the creator's ability to make a silly dating game.
Kira's world is designed to be a dating game for the player. The narrator helps aid this agenda by creating a situation alongside Kira that resembles a date. The world is quite crude, however, hurting the characters whenever the player doesn't play the game. Along with that, it also cuts corners, removing anything that is believed to not be necessary, like the outside world, and instead breaks down when its limits are surpassed. Kira doesn't believe that she's in a game, despite occasionally glitching out and doing things that don't make sense.
Poor girl. Being stuck in dating purgatory is a nightmare.
I also find it interesting how in ending 1, the "good ending", Kira is the one saying she's hurt/cold, even pleading w the player not to leave + her dialogue once u come back after that ending, but in ending 3, It's the narrator that gets hurt from you not engaging and doing your "purpose". Really fun game. (random rant since I really liked it, good art and reminded me of my first game ddlc lmao)
I just played part of your game and loved the experience. I noticed that it's currently not available in other languages, and I would love to help translate it so more people can enjoy it. Would you be interested in collaborating on a version in Spanish?
Looking forward to your response. Thank you for creating this amazing game!
Choose the answers where your character realize that they were kidnap yk, BUT don't choose the answer with the knife, choose the chewing's rope s answers (the 2 times the game give u the option)
← Return to game
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I absolutely love this!! It's so short and sweet and the execution is just right. I think the added detail of the player's eyes moving when their mouse does makes the experience more engaging. The music choice was also very good because, naturally, the player would play this game over and over again. The song feels so unnerving yet familiar every time they start a new game.
(I got a bad ending on my first playthrough because I really didn't like her lol!!! After getting the other endings I still don't like her but I'd love to give her a hug regardless). Awesome job!!!
aw thank you so much!! and fair for not liking kira. she's kinda polarizing haha
This was a very good game.Bit unnerved from the setting, which makes it even better. eXCELLENT game with a very engaging character(who scares me a little too)
aw thank you so much!
Omg this is so good!! I love Kira. I got all the endings but I need more sobs. I just finished playing your Sanguine's demo (I had it downloaded from months ago it took me so long to find out you were the dev, I hope it makes a comeback, ITS LITERALLY SO GOOD. SCREAMING THROWING UP FOR NERO)
haha thank you! i have plans for Sanguine coming back,but right now it's on the back-burner as i work on shorter projects and improve my art. thank you again :^]
also glad you like nero. he's the mostHey I really liked this game. The 4th wall breaking was very cool. Btw I planned to play your other game "Sanguine" but I could not find it. Will it come back?? Cause it looked soo interesting and I just had the time to play it now so T-T
ayy thank you! at the moment, Sanguine is very slow on progress while i work on shorter projects. i hope to release it soon after making some major progress on the writing and art. thank you sm!
I love Kira! this is such a cool game. <3
Overall fantastic game, great job
Can someone please help me Idk how to get ending 1
hi sorry for not responding sooner! there's a walkthrough in the description for all of the endings
I retire from gaming, i have a girlfriend now, thak u Saltie
we did it gamers
Fun stuff but I do believe she is quite rude for stabbing me. Like, would you enjoy getting stabbed? I don't think so.
The artsyle are the best of the best, it caught my attention when i saw it. The story is short but interesting and although the game is short you fall in love with Kira super quickly. Perfect
I absolutely love the artstyle and the story. I just don't know how to get other endings. I can only get 1,3 and 4.
hi!! i hope i'm not late, but here's a short hint/spoiler on how to get ending 5:
bite your ropes. like. all the time. gnaw on them all game.
also - to get the 2nd ending you just need to be awful and mean to her.
got all the endings,but 3!!
overall really good game,yall should play!!
amazing
Waaah this game was so fun!! I replayed and replayed and replayed until i got every ending. I feel super bad for Kira though :( Also the art looks immaculate, I loved it!
ayoo thank you so much :,,^] ! glad you enjoyed it
Wow i'm super impressed with this! Gotta check out your other stuff. Great art too.
thank you so much!
i like the game but when she asked who i was i got genuinely jumpscared lmfaoo 😭😭 i love this tho
I love it, Kira's character design and the game's overall vibes, the way you picked which colors to use, and the way you wrote the "scripts"!. Now I gotta wonder if you're ever planning to update this?
thank you sm! as for an update, if i find myself thinking of any extra endings or art to add there might be.
Great game, Monika-esque
I got all the endings lmao
Howamy ch?
How do you get the ending 2?
keep saying you dont like her or her personality and dont chew on the rope
are the errors part of the game?
if you mean the glitch effects, yes.
loving the visuals here!!
its giving Monika
i have seen too many ddlc comments on this game
Love all the endings. Especially the test run ending, super cute and fun! I really love the art style and dialogue a lot.
Unfortunately I must petition an ending where we can go back and save Kira from her prison. ): I feel so bad for her.The visual distortions were also really cool to see - I liked them in text/visual format! Looking forward to more from you!
dude when she started asking me why i was doing this and getting mad when i didnt stay and like bringing up that i was replaying i was like LORD....
My name is Yoshikage Kira. I'm 33 years old. My house is in the northeast section of Morioh, where all the villas are, and I am not married. I work as an employee for the Kame Yu department stores, and I get home every day by 8 PM at the latest. I don't smoke, but I occasionally drink. I'm in bed by 11 PM, and make sure I get eight hours of sleep, no matter what. After having a glass of warm milk and doing about twenty minutes of stretches before going to bed, I usually have no problems sleeping until morning. Just like a baby, I wake up without any fatigue or stress in the morning. I was told there were no issues at my last check-up. I'm trying to explain that I'm a person who wishes to live a very quiet life. I take care not to trouble myself with any enemies, like winning and losing, that would cause me to lose sleep at night. That is how I deal with society, and I know that is what brings me happiness. Although, if I were to fight I wouldn't lose to anyone.
Very fun game it was short, cute, and a bit scary. You did a good making it and I will wait to see what else you make. 5/5
short but fun to think about!
It´s a good game, very short but it´s so great, I like the draw and the endings.
Great job for creating a simple, fun meta-dating game that builds up a charming atmosphere through whimsy writing andgeneral intrigue. It's nice to know that a game could be fun purely based on the creator's charm. (Note: The 5th ending is impossible to reach due to the game defaulting to ending 2).
Although, with so many looming questions, it was impossible for me to not theorize (I am completely overthinking this silly little game). Here is your obligatory spoiler warning.
Let's start with the rules of this universe. Within the game, I have managed to identify 3 separate entities: Kira, the narrator, and the player. Kira and the narrator are often at odds with each other. i.e., the narrator might have information that Kira doesn't know or speak independently from her. Kira also directly refers to the player separately from the "victim," who is revealed to be depicted as nothing more than a severed mannequin head (both revealed in ending three).
Throughout the game, these three entities drive the story forward. The narrator communicates with the player, while the player communicates with Kira. The narrator and Kira do not appear to be aware of each other. Both, however, I believe to be victims of the laws of the universe.
Using context clues, we can piece together how the universe operates. Despite being labeled as a good ending, ending 1 concludes with Kira ominously telling the player to continue the game. This is backed up in ending 4, when Kira describes the truth: she only exists when the game runs. Her existence, then, is similar to the meme in which its caption explains that a character will stop existing when the viewer scrolls, followed by a terrified aforementioned character.
Kira, interestingly, doesn't seem to realize that she is in a game, as she never mentions the player as such or eludes to programs, data, or otherwise. Even though she does distort similarly, akin to a glitch, Kira never specifically takes note of her actions as anything out of the ordinary. The narrator shares similar limited knowledge. Events such as "obtaining an ending" never cause the character to realize that they are in a simulation. Instead, it is almost as if they believe that they are in a time loop. Alternatively, this game may not actually be self-aware. This can safely be ruled out, however, as the game actively uses glitches as motifs for its atmosphere.
Following the idea that the game is self-aware but none of its characters realize this, oddities start to appear when the game operates outside of what it should. For example, when you tell Kira that you don't know who she is, she responds that her mind feels fuzzy. Also within the 5th ending, the narrator states that the game world keeps looping upon itself endlessly, despite it being implied that Kira would have needed to walk down a flight of stairs to receive your food.
P.S. There really isn't a good place to put this, so here will do. Ending 4 has Kira go on a rant about how she's expected to be a love interest in this world on a blank slate, like some dating game character. She adamantly states that she is as real as you and doesn't deserve to be stuck in the predicament she's in. What's more interesting is that before she says all of that, she alludes to other conventional romance game elements, such as having the player be loved by all and only hated by the "villains" or "rivals." No other characters appear in the game besides the narrator and Kira, leading me to believe that the world's structure is based on a conventional dating game but fails to have all the content that comes with it.
Despite Kira being the poster child for the game, I believe that the narrator is more important to the story (that either doesn't exist or is not intended). Most of the time, narrators are nothing to note about. If they are important, they are either revealed to be the internal monolog of the player character or a separate character entirely. This game follows the route of the second option but introduces the idea that the narrator may be tricking the player by fabricating the truth. Ending three reveals that the entire date had been a "practice." No one was actually bound to the chair, and instead Kira was speaking to a mannequin head. This revelation would imply that Kira had made up the entire game in her head, but that is false, as ending 5 depicts a conclusion without Kira entirely. If this is true, then why does the narrator continue to make comments that would only make sense if you were actually a person bound in place?
The mannequin has no arms to reach out for a knife—arms that can't be freed by gnawing. Because of this, I believe that the narrator is making the player believe in a situation that does not exist. If the narrator is willing to distort the truth to keep up the false image that the game provides, what else is the narrator doing behind the scenes? Ending 5 depicts the narrator revealing to the player that the world endlessly loops, explaining Kira's absence. This action implies that either the narrator can move through the world somehow or that the narrator already knew that this was possible. It is not implausible that the narrator knows more about this universe and that they may have an ulterior motive, such as doing anything in their power to keep Kira confined within the playworld.
With everything that I have noted, I will attempt to summarize the hidden lore about this game. I admit that I'm probably just overthinking this. Also, I like to think of it as a testament to the creator's ability to make a silly dating game.
Kira's world is designed to be a dating game for the player. The narrator helps aid this agenda by creating a situation alongside Kira that resembles a date. The world is quite crude, however, hurting the characters whenever the player doesn't play the game. Along with that, it also cuts corners, removing anything that is believed to not be necessary, like the outside world, and instead breaks down when its limits are surpassed. Kira doesn't believe that she's in a game, despite occasionally glitching out and doing things that don't make sense.
Poor girl. Being stuck in dating purgatory is a nightmare.
*SPOILER ALERT*
I also find it interesting how in ending 1, the "good ending", Kira is the one saying she's hurt/cold, even pleading w the player not to leave + her dialogue once u come back after that ending, but in ending 3, It's the narrator that gets hurt from you not engaging and doing your "purpose". Really fun game. (random rant since I really liked it, good art and reminded me of my first game ddlc lmao)
Hello Saltie,
I just played part of your game and loved the experience. I noticed that it's currently not available in other languages, and I would love to help translate it so more people can enjoy it. Would you be interested in collaborating on a version in Spanish?
Looking forward to your response. Thank you for creating this amazing game!
Best regards, Matheus
this looks suspicious
How do you get the fifth ending? I got all except that one I need helpppp
Choose the answers where your character realize that they were kidnap yk, BUT don't choose the answer with the knife, choose the chewing's rope s answers (the 2 times the game give u the option)
thanks
i got the 5th one yaey
why am i tied up?
I don’t
I don’t remember
I didn’t do this
*chew on your ropes*
I don’t like you. Let me go
Chew on ropes
thats it!
why am i tied up?
I don’t
I don’t remember
I didn’t do this
*chew on your ropes*
I don’t like you. Let me go
Chew on ropes
thats it!
i know im like 121 days late and u already got it, but just incase for anyone else!…
I've gotten all endings except 3. How do I get it? What do I have to do?
don't say anything, and when it comes to her name don't put anything and press enter
i'm pretty sure i already did that but i'll do it again
actually turns out i didn't and i was 100% not expecting that... This was so fun to play! (and get all the endings)
i didnt expect the LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRRRREEEEEEEEEEEEEEEEEEE
AUUUUGGGHHH I LOVE KIRA SM